Low Level Gold Making in WoW

Did you just start a playing WoW or do you have a brand new character and want to learn how to make gold very quickly? This guide is just for you! I have found this on the internet and I feel it will help a lot of newbies to get started and even some people that just started playing on the brand new servers and wants to make gold quickly at the lower levels in the game!

Start as Skinner and a Herbalist or Miner for a while to gather resources. You may have to travel to a main town to learn these skills early - but its worth doing early.

Skinner as you will be killing many skinable mobs early on, and either Herbalist or Miner as the radar marker conflicts - you cant have both a Herbalist and Miner radar blip on. I have "toons" that are both Skinner, Herbalist and Skinner, Miner ... I think the coin generated is a little better as a Miner (esp as you get occ. gem drops in ore placements), but if you choose a dark-elf as a race go herbalist as the starting area has no mining resources - there may be an equivalent horde race !


Collect 6 slot bags as quickly as possible ... some will drop as loot, others can be bought from tailors ... you can do a /who and /tell and offer to buy COD (cash on delivery) via the mail system so you dont have to buy from an NPC vendor or go to an Auction House before you are ready.

Have a "mule" sitting in your factions Auction House Town (eg. Ironforge for Alliance) - create a character that is closest to the Auction House Town .. best a dwarf or gnome for easy access to Ironforge - Humans need to travel via Stormwind and the Underground tram system, Dark-Elves have to travel via foot for about 20 minutes through dangerous territory to get anywhere near Ironforge for the first time ... place your character very near a mailbox that is not busy. There are two mailboxes near the Auction House in Ironforge - one is always crowded .. crowds = lag. Choose the one that is not busy for your log-in/log-out place. This mule you will post your stacks to for sale at the Auction House.


Keep notes of how much a stack of resources (light leather from skinning, copper ore from mining, silverleaf and peaceblossom from herbalism) sell to an NPC vendor but dont sell to the vendor.

Check the Auction House prices using the search facility and take note of the starting and buyout prices for the stacks of resources you are selling. Many items have a buy-out price upto 10-20 times the price an NPC vendor will buy from you. I personally set my prices as follows .... starting price 2x the NPC vendor buy value (around 1.5-2.5s per stack) and a buyout price 5-6 times the NPC buy value unless all the competitor sellers buyout prices are way above or below that, then I set my buyouts at just below theirs.

A couple of hours work at toon level 6-8 will give you 3-4 stacks of light leather, 2-3 stacks of herbs, 1-2 stacks or metals bars (yep, smelt them for mining experience before selling them ... if you are "grey" on smelting copper (ie no mining XP form it), sell the stacks of raw ore) and if you are working in an area of humanoids 1-2 stacks of linen cloth. Dont waste your linen on bandages (FirstAid) .. at least not yet.

Dont waste bag storage space on grey usable items, ruined pelts, broken teeth etc. unless you are filling up an inventory for the run home. Keep green items for Auction House sale if your toon (or an alt) doesnt need them. Always set auctions for 24 hours and put a buyout price about 4-6x the value to an NPC vendor (again check the Auction House current prices so you dont over or under value your items) ... the buyout price allows impatient bidders a way of getting their items quickly - and your money faster.

Mail your major items to your mule for Auction House Placement, dump the rest of the garbage ontot he NPC vendor.

Each stack will sell at Auction House for 5-10s per stack easily and up to 20s per stack if the demand is right, low level "green" items 5-10s each.

My first (and still main) toon never got anywhere near this cash return so early (mage, miner engineer) ... my current level 10 gatherer is getting 1g per 2 hours of game time (mixing it up with questing and general fun) .... a concentrated effort should nett close to 1g per hour - a huge return for a low level character me thinks.

Dont choose your crafting profession too early ... you can always drop one of your gathering professions for a crafting profession once your cash flow is good.

Buying unneeded items early eats money.
Buying unneeded skills early eats money.
Enchanting eats money !
Engineering eats money !
Leatherworking, Blacksmithing and Tailoring can feed an enchanter, make reasonably good money from auctioned items later.
Alchemy can be fun and provide a good range of buff and regen. potions for your own use, then sell once you get to craft the higher demand potions.

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Wow Gold Farming in the Scarlet Monastery

Here is another guide that I have found very useful. As many of you know it is extremely difficult to find great guides on the internet and this is a great one to add to the site. Most guides you find out there are pretty good if you want to only make 20-30 gold per hour. This guide is pretty easy to do as long as you are a Level 60 Mage, and it can net you at least 60-80 gold per hour. Great guide. Check it out below!

Level 60 Frost Talent Spec Mage (enchanting profession is a bonus)


I have 10 Arc/ 0 Fire/ 41 Frost spec, but Ice block and Cold Snap are most important for this little run.

Go to Scarlet Monastery Cathedral. Run all the way to main Boss Chamber. Will be easy to dodge aggro as you are level 60. Kill pats if you can't get around. With a little practice you can get there with only 1-2 fights tops.

Once inside you need to move down right or left side and dodge pats so that you are standing close to Mograine without aggroing him. Now the fun begins. But first...

Make sure you have all you spell cooldowns up so you can use everything at your disposal. Make a Mana Ruby for backup mana. You can use potions but these cost money and counter your profit. Your decision.


Ok, now that you are ready you can start the fight. Put up Ice Barrier and pop Mograine with a frostbolt and he will rush you and aggro the whole cathedral to come kill you. Take hits from Mograine until your barrier is removed. You will see the other mobs rushing you from all directions. When Barrier is gone pop Ice Block. This is the focal point of this run.

Ice Block gives you 10 full seconds for all the mobs to gather around you without damaging you. Now they are all nice and packed for some Area of Effect(AoE) blasting!

Ok, as soon as Ice Block expires you want to pop Frost Nova and Ice Barrier again as you strafe (don't backup, slower movement speed) out of the groups melee range. Now commence to laying on the AoE damage. Remeber that Mograine can't be Frost Nova'd so that is why you put your Ice Barrier back up since he will be beating on you while you are AoE killing his minions.

Once all the minions are dead, Mograine should be less than 50% so finish him off. Immediately pop Evocation to refill mana because Whitemane is on her way. As long as you didn't end up close to her spawn point when you killed Mograine (practice will show you to finish Mograine towards the middle of the chamber) then you will get off a full Evocation for plenty more mana.

Now kill Whitemane and Mograine again when she resurrects him. You're done!

This little run nets me 6-8g in change not to mention any vendor trash, greens, blues and cloth that drop off all the mobs you just killed. Plus if you are an enchanter you can DE the Boss blues from Scarlet Commander Mograine and HIgh Inquisitor Whitemane sell the shards in AH.

This run take a whopping 10 minutes tops after you run it a few times to get patrol behaviors memorized and I average 12-16g after counting all the change, cloth, random greens and blues, plus shards.

My AoE spell order tends to go like this:

Frost Nova (and strafe away about 8-10 yards)
Flamestrike (immediately followed by)
Cone of Cold
Cold Snap
Frost Nova (and strafe away about 8-10 yards)
Flamestrike (immediately followed by)
Cone of Cold
Blink (away from mobs obviously)
Blizzard
Arcane Explosion (repeat till all dead except Mograine)
Kill Mograine and Whitemane as explained above.

Most of them die in the Blizzard and Arcane Explosion gets the stragglers. And since it will take a little time to get back to the Boss Room again all your cooldowns should be up so you can start fresh!

As far as gear goes, obviously the better your gear the easier this is. Mine is not that great so any 60 mage can pull this off.

I have 5/8 Magister, 3/8 Sorcerer, Orb of the Darkmoon, and 2 Freezing Band. So many folks will have better.

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